description	enabled	min diff	version	start day	stop day	weekday	class	numinputs	input 1	input 2	input 3	input 4	input 5	input 6	input 7	output	lvl	plvl	ilvl	mod 1	mod 1 chance	mod 1 param	mod 1 min	mod 1 max	mod 2	mod 2 chance	mod 2 param	mod 2 min	mod 2 max	mod 3	mod 3 chance	mod 3 param	mod 3 min	mod 3 max	mod 4	mod 4 chance	mod 4 param	mod 4 min	mod 4 max	mod 5	mod 5 chance	mod 5 param	mod 5 min	mod 5 max	term
Staff of Kings + Viper amulet -> Horadric Staff	1		0					2	msf	vip						hst																													0
Khalim Flail + Khalim Heart + Khalim Eye + Khalim Brain -> Super Khalim Flail	1		0					4	qf1	qhr	qey	qbr				qf2																													0
1 Wirt's leg + 1 town portal book -> portal to cow lvl	1		0					2	leg	tbk						Cow Portal																													0
3 health potions + 3 mana potions + 1 gem -> full rejuvenate potion	1		0					7	"hpot,qty=3"	"mpot,qty=3"	gem					rvl																													0
3 health potions +  3 mana potions -> rejuvenate potion	1		0					6	"hpot,qty=3"	"mpot,qty=3"						rvs																													0
3 small rejuvs -> one large	1		0					3	"rvs,qty=3"							rvl																													0
1 perfect gem of each type + 1 amulet -> prismatic amulet	1		0					7	"amu,mag"	gpv	gpy	gpb	gpg	gpr	gpw	"amu,mag,pre=331"	50																												0
1 ring + 1 perfect ruby + 1 exploding potions -> garnet ring	1		0					3	"rin,mag"	gpr	opm					"rin,mag,pre=372"	30																												0
1 ring + 1 perfect sapphire + 1 thawing potions-> cobalt ring	1		0					3	"rin,mag"	gpb	wms					"rin,mag,pre=353"	30																												0
1 ring + 1 perfect topaz + 1 rejuvenation -> coral ring	1		0					3	"rin,mag"	gpy	rvs					"rin,mag,pre=392"	30																												0
1 ring + 1 emerald + 1 antidote potions -> jade ring	1		0					3	"rin,mag"	gpg	yps					"rin,mag,pre=412"	30																												0
1 axe + 1 dagger -> throwing axe	1		0					2	axe	knif						"tax,nor"																													0
1 spear + 1 arrow quiver -> javelins	1		0					2	spea	aqv						"jav,nor"																													0
3 rings -> amulet	1		0					3	"rin,mag,qty=3"							"amu,mag"		75																											0
3 amulets -> ring	1		0					3	"amu,mag,qty=3"							"rin,mag"		75																											0
"3 chipped gems + 1 sword ->  magic, socketable sword"	1		0					4	swor	"gem0,qty=3"						"usetype,mag,sock=0"		30																											0
1 magic small shield + 1 spiked club + 2 skulls -> shield of spikes	1		0					4	"shld,mag"	"gemz,qty=2"	spc					"usetype,mag,suf=162"		30																											0
4 health potion + 1 ruby + 1 magic sword -> sword of the leech	1		0					6	"swor,mag"	gemr	"hpot,qty=4"					"usetype,mag,suf=352"		30																											0
1 diamond + 1 kriss + 1 staff + 1 belt -> savage polearm	1		0					4	gemd	kri	staf	belt				"pole,mag,pre=191"		30																											0
1 strangling gas potion + 1 health potion -> antidote potion	1		0					2	gpl	hpot						yps																													0
2 arrows -> bolts	1		0					2	"aqv,qty=2"							cqv																													0
2 bolts -> arrows	1		0					2	"cqv,qty=2"							aqv																													0
3 chipped amethysts -> flawed amethyst	1		0					3	"gcv,qty=3"							gfv																													0
3 flawed amethysts -> standard amethyst	1		0					3	"gfv,qty=3"							gsv																													0
3 standard amethysts -> flawless amethyst	1		0					3	"gsv,qty=3"							gzv																													0
3 flawless amethysts -> perfect amethyst	1		0					3	"gzv,qty=3"							gpv																													0
3 chipped rubies -> flawed ruby	1		0					3	"gcr,qty=3"							gfr																													0
3 flawed rubies -> standard ruby	1		0					3	"gfr,qty=3"							gsr																													0
3 standard rubies -> flawless ruby	1		0					3	"gsr,qty=3"							glr																													0
3 flawless rubies -> perfect ruby	1		0					3	"glr,qty=3"							gpr																													0
3 chipped sapphires -> flawed sapphire	1		0					3	"gcb,qty=3"							gfb																													0
3 flawed sapphires -> standard sapphire	1		0					3	"gfb,qty=3"							gsb																													0
3 standard sapphires -> flawless sapphire	1		0					3	"gsb,qty=3"							glb																													0
3 flawless sapphires -> perfect sapphire	1		0					3	"glb,qty=3"							gpb																													0
3 chipped topazes -> flawed topaz	1		0					3	"gcy,qty=3"							gfy																													0
3 flawed topazes -> standard topaz	1		0					3	"gfy,qty=3"							gsy																													0
3 standard topazes -> flawless topaz	1		0					3	"gsy,qty=3"							gly																													0
3 flawless topazes -> perfect topaz	1		0					3	"gly,qty=3"							gpy																													0
3 chipped emeralds -> flawed emerald	1		0					3	"gcg,qty=3"							gfg																													0
3 flawed emeralds -> standard emerald	1		0					3	"gfg,qty=3"							gsg																													0
3 standard emeralds -> flawless emerald	1		0					3	"gsg,qty=3"							glg																													0
3 flawless emeralds -> perfect emerald	1		0					3	"glg,qty=3"							gpg																													0
3 chipped diamonds -> flawed diamond	1		0					3	"gcw,qty=3"							gfw																													0
3 flawed diamonds -> standard diamond	1		0					3	"gfw,qty=3"							gsw																													0
3 standard diamonds -> flawless diamond	1		0					3	"gsw,qty=3"							glw																													0
3 flawless diamonds -> perfect diamond	1		0					3	"glw,qty=3"							gpw																													0
3 chipped skulls -> flawed skull	1		0					3	"skc,qty=3"							skf																													0
3 flawed skulls -> standard skull	1		0					3	"skf,qty=3"							sku																													0
3 standard skulls -> flawless skull	1		0					3	"sku,qty=3"							skl																													0
3 flawless skulls -> perfect skull	1		0					3	"skl,qty=3"							skz																													0
3 rune 01 -> rune 02	0		100					3	"r01,qty=3"							r02																													0
3 rune 02 -> rune 03	0		100					3	"r02,qty=3"							r03																													0
3 rune 03 -> rune 04	0		100					3	"r03,qty=3"							r04																													0
3 rune 04 -> rune 05	0		100					3	"r04,qty=3"							r05																													0
3 rune 05 -> rune 06	0		100					3	"r05,qty=3"							r06																													0
3 rune 06 -> rune 07	0		100					3	"r06,qty=3"							r07																													0
3 rune 07 -> rune 08	0		100					3	"r07,qty=3"							r08																													0
3 rune 08 -> rune 09	0		100					3	"r08,qty=3"							r09																													0
3 rune 09 -> rune 10	0		100					3	"r09,qty=3"							r10																													0
3 perfect gems + 1 magic item -> magic item	1		100					4	"any,mag"	"gem4,qty=3"						"usetype,mag"			100																										0
6 perfect skulls + 1 rare item -> 1 low level rare item	1		0					7	"any,rar"	"skz,qty=6"						"usetype,rar"		40	40																										0
1 perfect skull + 1 rare item + soj -> 1 high level rare item	1		0					3	"any,rar"	skz	The Stone of Jordan					"usetype,rar"		66	66																										0
																																													0
sock perfect normal	1		100					9	"any,mag,nos"	"gem4,qty=8"						"useitem,sock=6"																													0
sock perfect rar	1		100					9	"any,rar,nos"	"gem4,qty=8"						"useitem,sock=6"																													0
sock perfect unic	1		100					9	"any,uni,nos"	"gem4,qty=8"						"useitem,sock=6"																													0
sock perfect set	1		100					9	"any,set,nos"	"gem4,qty=8"						"useitem,sock=6"																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
																																													
